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Progress 2

Render in Karma

I add the material on both butter and corn and the render it out from Karma, however, Karma did not recognized both principled shader and the liquid shader. I changed to Mantra render.

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Principled Shader

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basicliquid

When I render the butter with the basicliquid material, the transparency effect is overridden, and only a fully clear texture is rendered. I switched to the Principled Shader, which allows me to achieve a gradual transparency effect.

Next Step

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Make the butter surface smoother and more even.

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When I change the particle separation into 0.001, the shapes become a square. However this increase the points and add a lot of time when cook it. So I think I'll cache it before turn it into surface.

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I keyframe the friction and sticky under Material inside MPM Collider after frame 58, where the transparent color gradually appears. I try to make the butter after melting looks more like water. It still looks like honey shape now and also when the speed increase the color comes back on a little.

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